Halloween 2026 -WIP

I have been sitting on this idea for a about a decade. Originally, it was going to be shot as a live action short with my kids. After all the CG in work I did in Robot Attack, I really wanted to try building the "Pumpkin Man" as a large scale costume or puppet. However, the kids got older, and I got busy and the idea faded away...... until last year.

Animation tools are changing so fast and this short will be a good testing ground for me. There are so many new tools and workflows to explore. All the animation will be done in Unreal Engine using Meta Humans. I haven't done a lot of work with motions capture in my career, so I'll be trying that out as well. I'll also be exploring some A.I. work flows because like it or not...... A.I. is coming.